Prototype Release Cycle

Development of future first party games will change its nature into a community owned approach. Our internal teams will focus on creating Proof of Concept prototypes that will be launched in the prototype section of our launchpad.

Every prototype will be available for our community to play and after the release of multiple Prototypes the community will decide on which of these games will go into the next stage of production. We aim at keeping the community owned approach through all stages of development and shall a project fail to live up to the communities expectations based on feedback, KPIs and/or proposals it can be canceled shifting the teams focus on new projects.

Ultimately it is our goal to have a steady stream of new prototypes for the community to play, test and vote upon.

Last updated